Counter: MEM_TOTAL
Rank
% total
Counts
Calls
Paths
Symbol name
to / from
this
Total
to / from
this
Total
Including
child / parent
Total
new
168
2,856
1
8
1
2
G4CascadeCheckBalance::collide(G4InuclParticle*, G4InuclParticle*, G4CollisionOutput&, std::vector<G4CascadParticle, std::allocator<G4CascadParticle> > const&)
new
6,336
16,320
12
56
2
2
G4CascadeDeexcitation::deExcite(G4Fragment const&, G4CollisionOutput&)
new
16,312
101,928
29
1,190
2
2
G4InuclCollider::collide(G4InuclParticle*, G4InuclParticle*, G4CollisionOutput&)
[61]
new
19,824
2,992
26
42
5
5
G4CollisionOutput::add(G4CollisionOutput const&)
new
2,392
2,392
11
11
4
4
void std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> >::_M_range_insert<__gnu_cxx::__normal_iterator<G4InuclNuclei const*, std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > > >(__gnu_cxx::__normal_iterator<G4InuclNuclei*, std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > >, __gnu_cxx::__normal_iterator<G4InuclNuclei const*, std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > >, __gnu_cxx::__normal_iterator<G4InuclNuclei const*, std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > >, std::forward_iterator_tag)
new
600
600
5
5
3
3
std::vector<G4Fragment, std::allocator<G4Fragment> >::operator=(std::vector<G4Fragment, std::allocator<G4Fragment> > const&)
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