Counter: MEM_TOTAL
Rank
% total
Counts
Calls
Paths
Symbol name
to / from
this
Total
to / from
this
Total
Including
child / parent
Total
new
168
18,816
1
17
1
3
G4CascadeCheckBalance::collide(G4InuclParticle*, G4InuclParticle*, G4CollisionOutput&, std::vector<G4CascadParticle, std::allocator<G4CascadParticle> > const&)
714.26
29,256
61,200
30
91
3
3
G4CascadeDeexcitation::deExcite(G4Fragment const&, G4CollisionOutput&)
412.72
113,184
2,160,178
74
36,413
3
3
G4InuclCollider::collide(G4InuclParticle*, G4InuclParticle*, G4CollisionOutput&)
[132]
452.44
123,312
19,296
65
105
7
7
G4CollisionOutput::add(G4CollisionOutput const&)
430.43
18,216
18,216
31
31
6
6
void std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> >::_M_range_insert<__gnu_cxx::__normal_iterator<G4InuclNuclei const*, std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > > >(__gnu_cxx::__normal_iterator<G4InuclNuclei*, std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > >, __gnu_cxx::__normal_iterator<G4InuclNuclei const*, std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > >, __gnu_cxx::__normal_iterator<G4InuclNuclei const*, std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > >, std::forward_iterator_tag)
450.00
1,080
1,080
9
9
6
6
std::vector<G4Fragment, std::allocator<G4Fragment> >::operator=(std::vector<G4Fragment, std::allocator<G4Fragment> > const&)
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