Counter: MEM_MAX

Rank % total CountsCallsPaths Symbol name
to / from
this
Totalto / from
this
Total Including
child / parent
Total
0.20 1,0321,0322211 G4GammaTransition::SampleTransition(G4Fragment*, double, double, int, int, int, int, bool, bool)
0.20 1,0321,032121611 G4HadronicProcess::FillResult(G4HadFinalState*, G4Track const&)
0.20 1,0321,0324411 G4KleinNishinaCompton::SampleSecondaries(std::vector<G4DynamicParticle*, std::allocator<G4DynamicParticle*> >*, G4MaterialCutsCouple const*, G4DynamicParticle const*, double, double)
0.20 1,0321,0322211 G4LivermorePhotoElectricModel::SampleSecondaries(std::vector<G4DynamicParticle*, std::allocator<G4DynamicParticle*> >*, G4MaterialCutsCouple const*, G4DynamicParticle const*, double, double)
0.20 1,0321,032404322 G4NavigationLevel::G4NavigationLevel()
0.20 1,0321,0322211 G4NavigationLevel::G4NavigationLevel(G4VPhysicalVolume*, G4AffineTransform const&, EVolume, int)
0.20 1,0321,03226011 G4Transportation::PostStepDoIt(G4Track const&, G4Step const&)
0.20 1,0321,032142011 G4VEmProcess::PostStepDoIt(G4Track const&, G4Step const&)
0.20 1,0321,0322211 G4eeToTwoGammaModel::SampleSecondaries(std::vector<G4DynamicParticle*, std::allocator<G4DynamicParticle*> >*, G4MaterialCutsCouple const*, G4DynamicParticle const*, double, double)
0.20 1,0321,0322411 G4eplusAnnihilation::AtRestDoIt(G4Track const&, G4Step const&)
0.20 1,0322,06421111 G4RunManager::GenerateEvent(int)
0.20 1,0324,1042811 G4Transportation::G4Transportation(int)
0.20 1,03216,384293711 G4GeneratorPrecompoundInterface::Propagate(G4KineticTrackVector*, G4V3DNucleus*)
0.20 1,03246,00061,04911 G4TheoFSGenerator::ApplyYourself(G4HadProjectile const&, G4Nucleus&)
0.41 2,0642,0644711 G4ParticleGun::GeneratePrimaryVertex(G4Event*)
0.41 2,0642,0644911 G4SteppingManager::SetInitialStep(G4Track*)
0.41 2,0648,01641411 G4PrimaryTransformer::GenerateSingleTrack(G4PrimaryParticle*, double, double, double, double, double)
0.41 2,06416,384692211 G4ExcitationHandler::BreakItUp(G4Fragment const&)
[654] 0.41 2,06401121121919 G4AllocatorPool::Grow()
Back to summary