Rank | % total | Counts | Calls | Paths | Symbol name | |||
---|---|---|---|---|---|---|---|---|
to / from this |
Total | to / from this |
Total | Including child / parent |
Total | |||
0.00 | 5,860 | 12,308 | 83 | 116 | 2 | 2 | G4NucleiModel::generateParticleFate(G4CascadParticle&, G4ElementaryParticleCollider*, std::vector<G4CascadParticle, std::allocator<G4CascadParticle> >&) | |
[763] | 0.00 | 0 | 5,860 | 0 | 83 | 2 | 2 | G4ElementaryParticleCollider::collide(G4InuclParticle*, G4InuclParticle*, G4CollisionOutput&) |
0.00 | 4,760 | 4,760 | 76 | 76 | 2 | 2 | G4ElementaryParticleCollider::generateSCMfinalState(double, double, G4InuclElementaryParticle*, G4InuclElementaryParticle*) | |
0.00 | 704 | 25,344 | 2 | 31 | 2 | 7 | G4CollisionOutput::addOutgoingParticles(std::vector<G4InuclElementaryParticle, std::allocator<G4InuclElementaryParticle> > const&) | |
0.00 | 396 | 396 | 5 | 5 | 1 | 1 | G4ElementaryParticleCollider::generateSCMpionAbsorption(double, G4InuclElementaryParticle*, G4InuclElementaryParticle*) |