Counter: MEM_TOTAL
Rank
% total
Counts
Calls
Paths
Symbol name
to / from
this
Total
to / from
this
Total
Including
child / parent
Total
0.04
71,463
71,967
6,570
6,576
2
2
G4BinaryCascade::FindCollisions(G4KineticTrackVector*)
[382]
0.04
41,440
30,023
740
6,570
2
2
G4Scatterer::GetCollisions(G4KineticTrack*, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >&, double)
0.01
17,679
17,679
4,344
4,344
2
2
G4Scatterer::GetTimeToInteraction(G4KineticTrack const&, G4KineticTrack const&) const
0.00
5,920
203,256
740
9,680
2
17
void std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >::_M_realloc_insert<G4KineticTrack* const&>(__gnu_cxx::__normal_iterator<G4KineticTrack**, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> > >, G4KineticTrack* const&)
0.00
5,920
5,920
740
740
2
2
G4CollisionInitialState::G4CollisionInitialState(double, G4KineticTrack*, G4KineticTrackVector const&, G4BCAction*)
0.00
504
504
6
6
2
2
void std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> >::_M_realloc_insert<G4CollisionInitialState*>(__gnu_cxx::__normal_iterator<G4CollisionInitialState**, std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> > >, G4CollisionInitialState*&&)
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