Rank | % total | Counts | Calls | Paths | Symbol name | |||
---|---|---|---|---|---|---|---|---|
to / from this |
Total | to / from this |
Total | Including child / parent |
Total | |||
0.03 | 176 | 704 | 1 | 11 | 1 | 2 | G4CascadeCheckBalance::collide(G4InuclParticle*, G4InuclParticle*, G4CollisionOutput&, std::vector<G4CascadParticle, std::allocator<G4CascadParticle> > const&) | |
0.23 | 1,584 | 2,112 | 14 | 52 | 2 | 2 | G4CascadeDeexcitation::deExcite(G4Fragment const&, G4CollisionOutput&) | |
0.68 | 4,576 | 4,576 | 36 | 1,889 | 2 | 2 | G4InuclCollider::collide(G4InuclParticle*, G4InuclParticle*, G4CollisionOutput&) | |
[512] | 0.68 | 0 | 4,576 | 0 | 51 | 5 | 5 | G4CollisionOutput::add(G4CollisionOutput const&) |
0.68 | 4,576 | 4,576 | 28 | 32 | 5 | 7 | G4CollisionOutput::addOutgoingParticles(std::vector<G4InuclElementaryParticle, std::allocator<G4InuclElementaryParticle> > const&) | |
0.11 | 768 | 768 | 17 | 17 | 4 | 4 | G4CollisionOutput::addOutgoingNuclei(std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > const&) | |
0.02 | 120 | 120 | 6 | 6 | 4 | 4 | std::vector<G4Fragment, std::allocator<G4Fragment> >::operator=(std::vector<G4Fragment, std::allocator<G4Fragment> > const&) |