Counter: MEM_TOTAL

Rank % total CountsCallsPaths Symbol name
to / from
this
Totalto / from
this
Total Including
child / parent
Total
1.13 30,063,52030,130,9682,644,4162,645,79844 G4BinaryCascade::FindCollisions(G4KineticTrackVector*)
[53] 1.13 15,200,58414,862,936271,4392,644,41644 G4Scatterer::GetCollisions(G4KineticTrack*, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >&, double)
0.39 10,518,65610,518,6561,830,0821,830,08244 G4Scatterer::GetTimeToInteraction(G4KineticTrack const&, G4KineticTrack const&) const
0.08 2,171,51219,361,120271,4391,468,510444 void std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >::_M_realloc_insert<G4KineticTrack* const&>(__gnu_cxx::__normal_iterator<G4KineticTrack**, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> > >, G4KineticTrack* const&)
0.08 2,171,5122,173,024271,439271,56545 G4CollisionInitialState::G4CollisionInitialState(double, G4KineticTrack*, G4KineticTrackVector const&, G4BCAction*)
0.00 1,2561,304172134 void std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> >::_M_realloc_insert<G4CollisionInitialState*>(__gnu_cxx::__normal_iterator<G4CollisionInitialState**, std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> > >, G4CollisionInitialState*&&)
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