Counter: MEM_TOTAL
Rank
% total
Counts
Calls
Paths
Symbol name
to / from
this
Total
to / from
this
Total
Including
child / parent
Total
0.57
721,181
723,893
36,125
36,161
2
2
G4BinaryCascade::FindCollisions(G4KineticTrackVector*)
[147]
0.57
139,048
582,133
2,483
36,125
2
2
G4Scatterer::GetCollisions(G4KineticTrack*, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >&, double)
0.42
541,397
541,397
28,664
28,664
2
2
G4Scatterer::GetTimeToInteraction(G4KineticTrack const&, G4KineticTrack const&) const
0.02
19,864
166,088
2,483
12,761
2
22
void std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >::_M_realloc_insert<G4KineticTrack* const&>(__gnu_cxx::__normal_iterator<G4KineticTrack**, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> > >, G4KineticTrack* const&)
0.02
19,864
19,864
2,483
2,483
2
2
G4CollisionInitialState::G4CollisionInitialState(double, G4KineticTrack*, G4KineticTrackVector const&, G4BCAction*)
0.00
1,008
1,008
12
12
2
2
void std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> >::_M_realloc_insert<G4CollisionInitialState*>(__gnu_cxx::__normal_iterator<G4CollisionInitialState**, std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> > >, G4CollisionInitialState*&&)
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