Counter: MEM_TOTAL
Rank
% total
Counts
Calls
Paths
Symbol name
to / from
this
Total
to / from
this
Total
Including
child / parent
Total
0.00
95,870
96,886
8,780
8,787
2
2
G4BinaryCascade::FindCollisions(G4KineticTrackVector*)
[644]
0.00
57,120
38,750
1,020
8,780
2
2
G4Scatterer::GetCollisions(G4KineticTrack*, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >&, double)
0.00
21,926
21,926
5,714
5,714
2
2
G4Scatterer::GetTimeToInteraction(G4KineticTrack const&, G4KineticTrack const&) const
0.00
8,160
406,704
1,020
23,515
2
21
void std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >::_M_realloc_insert<G4KineticTrack* const&>(__gnu_cxx::__normal_iterator<G4KineticTrack**, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> > >, G4KineticTrack* const&)
0.00
8,160
8,160
1,020
1,020
2
2
G4CollisionInitialState::G4CollisionInitialState(double, G4KineticTrack*, G4KineticTrackVector const&, G4BCAction*)
0.00
504
504
6
6
2
2
void std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> >::_M_realloc_insert<G4CollisionInitialState*>(__gnu_cxx::__normal_iterator<G4CollisionInitialState**, std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> > >, G4CollisionInitialState*&&)
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