Rank | % total | Counts | Calls | Paths | Symbol name | |||
---|---|---|---|---|---|---|---|---|
to / from this |
Total | to / from this |
Total | Including child / parent |
Total | |||
0.00 | 176 | 10,208 | 1 | 18 | 1 | 3 | G4CascadeCheckBalance::collide(G4InuclParticle*, G4InuclParticle*, G4CollisionOutput&, std::vector<G4CascadParticle, std::allocator<G4CascadParticle> > const&) | |
0.00 | 13,168 | 30,208 | 21 | 83 | 2 | 2 | G4CascadeDeexcitation::deExcite(G4Fragment const&, G4CollisionOutput&) | |
0.00 | 47,568 | 246,692 | 62 | 2,426 | 3 | 3 | G4InuclCollider::collide(G4InuclParticle*, G4InuclParticle*, G4CollisionOutput&) | |
[445] | 0.01 | 0 | 60,912 | 0 | 84 | 6 | 6 | G4CollisionOutput::add(G4CollisionOutput const&) |
0.01 | 50,864 | 53,504 | 50 | 57 | 6 | 9 | G4CollisionOutput::addOutgoingParticles(std::vector<G4InuclElementaryParticle, std::allocator<G4InuclElementaryParticle> > const&) | |
0.00 | 9,024 | 9,024 | 26 | 26 | 5 | 5 | G4CollisionOutput::addOutgoingNuclei(std::vector<G4InuclNuclei, std::allocator<G4InuclNuclei> > const&) | |
0.00 | 1,024 | 1,024 | 8 | 8 | 5 | 5 | std::vector<G4Fragment, std::allocator<G4Fragment> >::operator=(std::vector<G4Fragment, std::allocator<G4Fragment> > const&) |