Counter: MEM_TOTAL

Rank % total CountsCallsPaths Symbol name
to / from
this
Totalto / from
this
Total Including
child / parent
Total
0.08 149,193150,20914,24314,25022 G4BinaryCascade::FindCollisions(G4KineticTrackVector*)
[296] 0.08 85,28863,9051,52314,24322 G4Scatterer::GetCollisions(G4KineticTrack*, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >&, double)
0.02 39,03339,0339,6689,66822 G4Scatterer::GetTimeToInteraction(G4KineticTrack const&, G4KineticTrack const&) const
0.01 12,184387,3921,52318,273222 void std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> >::_M_realloc_insert<G4KineticTrack* const&>(__gnu_cxx::__normal_iterator<G4KineticTrack**, std::vector<G4KineticTrack*, std::allocator<G4KineticTrack*> > >, G4KineticTrack* const&)
0.01 12,18412,1841,5231,52322 G4CollisionInitialState::G4CollisionInitialState(double, G4KineticTrack*, G4KineticTrackVector const&, G4BCAction*)
0.00 5045046622 void std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> >::_M_realloc_insert<G4CollisionInitialState*>(__gnu_cxx::__normal_iterator<G4CollisionInitialState**, std::vector<G4CollisionInitialState*, std::allocator<G4CollisionInitialState*> > >, G4CollisionInitialState*&&)
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